ju 87 d war thunder

There are no undertiered, overpowered planes in the US tree at all. With over 300 aircraft in the game, you can understand how that might take some times. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Proceed then to dive and reach a speed of 450 km/h, extend the airbrake to control the acceleration (and set the throttle on zero if needed) so that you stay at that speed. Next, the offensive 7.92 mm belts, after that, you can unlock tier 2 modifications. © 2010—2020 by Gaijin Entertainment. The Ju87 D5 was massively changed. It is recommended to research the radiator first, as it gives slight performance improvement and helps with engine overheating. Its defensive turret consists of two fast-firing MG 81s but they are not lethal enough to shoot down planes reliably. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Due to the high parasite drag imposed by fixed landing gear spats, the planes top speed and performance are hindered. The new GSL-K 81Z turret had improved coverage. Here is the report detailing the problems with new flight model: http://forum.warthunder.com/index.php?/topic/162866-ju87-elevator-authority-on-dive/. The Ju 87 D-5is a rank II German dive bomber with a battle rating of 3.7 (AB) and 3.3 (RB/SB). Another War Thunder mainstay finally gets a brand new look! with a battle rating of 2.3 (AB/RB/SB). Engage below 500 m distance to make sure you reliably damage the targets you're going after. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. The Ju 87 D-3 is a slow bomber when flying but decently fast in a dive. However, most aircrews thought that the gunner seat was less successful than that of the 'Bertha', the Ju 87 B. The differences between the G-1 and the G-2 is that the G-1 has the wing of the D-3 while the G-2 has the same wing area as the Ju 87 D-5 variant. The Ju 87 D was used extensively on the Eastern Front and in North Africa. You can tell when you are reaching a high speed with the sounds that the air and wings make. d) The enemy are coming in from a blind spot so the gunner can't actually shoot at the them (for example directly behind, just below, or from a really steep angle from above). The control over aircraft during the release of flaps and air brakes has been specified. It was introduced in Update 1.85 "Supersonic". The Stuka has a very low stall speed and is very manoeuvrable at lower speeds giving it an edge in a dive bomb run or a turn fight. We ask for performance changes and you say provide sources, we gladly do that but then you ignore them? Even though the … Hey, this is the first youtube video in AGESFollow me on Twitch: https://www.twitch.tv/bossdowgs cannons. But everything has to come to an end, the Ju 87 had enjoyed superiority in the early war, but as the war progressed and the Soviet air force grew more effective and obtained better aircraft, the Ju 87 was made obsolete. Two bombs are loaded on the wings and drop together, the third is under the fuselage, meaning that with accurate aiming, you can consistently destroy two enemy ground vehicles. I use 87 D-5 as kind of "backup" plane in lineup that I can kit to whatever is necessary at the moment. When returning to base, landing and takeoff is simple, and use of the air brakes will help if you come in too fast to land. The Junkers Ju 87 Stuka was a single-engine dive bomber and attack aircraft of the WWII era. Ju 87 D-5, bomb crosshair Sign in to follow this . Edit. It has been in the game since the Open Beta Test prior to Update 1.27. The D-3 version had improved armour from the D-1 for ground attack. Etc, etc. By Boban_Rajovic, January 15, 2015 in Air Battles. The most famous Stuka pilot of the war was Hans-Ulrich Rudel, the most highly decorated Luftwaffe pilot in history. The payload was almost 4 times as much as the Ju 87 R-2 with 1,800 kg max bomb load. In Realistic Battles, you should keep your altitude, and look for tank columns to attack (ground targets as far from the battlefield or enemy airfield as possible are recommended, so that you are less likely to be intercepted). On the Ju-57 d) is very likely, the Ju-87 … However, you can't inflict heavy damage to other aircraft as your calibre is too small but you can cripple them badly enough to abort mission and return to base. Classic editor History Comments Share. Wikis. The thing is hilariously overpowered at 2.0 BR, it was already crazy good at 2.3! Additional armor was also installed around the rear gunner's position. Once you are nearing your target, you will have to deploy your air-brakes or you won't be able to pull up at high speeds. Press question mark to learn the rest of the keyboard shortcuts, _Naval forces and supersonic aircraft were a mistake, http://forum.warthunder.com/index.php?/topic/162866-ju87-elevator-authority-on-dive/, http://forum.warthunder.com/index.php?/topic/166222-stuka-d-5-dive-brakes/. 13mm MG131 HEI-T / Italian+Japanese .50 cal BREDA HEI-T munition being mislabeled as IAI, and being utter trash. Ju 87 (all series) - Flight model has been updated. I/LG Eastern Front 1943/44: Destroy 200 ground units This article is a stub. Effects have been tested numerous times, but may vary based on payload, fuel, aircraft damage, etc. The D variant also received a 5mm armor plating under the oil radiator and additional armor around the fuselage fuel tanks. A few paragraphs on aircraft history, design, development, employment, and other notable facts. In addition, more armour was added for protection and a better defensive armament of dual 7.92 mm machine guns. War Thunder Live Community ; Paint Schemes and Camouflage ; ju 87 d5 template request Sign in to follow this . Followers 0. Though totally not balanced of course! Followers 0. Also capable to carry a gunpod under each wing. Sorry fellow Muricans, but you know it's true. I'm so angry at them right now. The new Ju 87 designated D-1 was fitted with a more powerful Jumo 211 engine and a more aerodynamic airframe. No Stuka's landing gear is retractable. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The flying beast of the Soviet Air Forces — the IL-2M (1943) — and the symbol of the Luftwaffe, the Ju-87 D-5. Earlier variants of the Stuka, to the Ju 87 D-3, are capable of destroying any ground target in War Thunder, with bombs of up to 1000kg delivered accurately in a dive. that it historically was only loaded out with for very short range missions. Engine operating modes have been specified. Must be relevant to War Thunder in terms of time frame and purpose. The Ju 87 D-3 is a rank II German dive bomber with a battle rating of 2.3 (AB/RB/SB). The flight model was changed so it took 700m to take it out of a moderate dive and the airbreaks were removed. During the Battle of Britain, the Ju 87 was shown to be outclassed and outdated by modern allied aircraft, but with no replacement in sight, a new modification of Ju 87 was developed. UPDATE: The flight model issue is being 'handled' at least there is confirmation that there is something to be 'handled'. Share this … Once you are right over your intended target, set your throttle to 0% and point your nose at the tank you want to destroy (since you have no bombsight, there will not be a bomb-drop indicator like in Arcade, and you will have to guess where the bombs will land). In short, if you want to dominate 2.0 games bring a friend and fly these! I really doubt Gaijin has said they're ok with being accountable for everything one of their mods says, that seems like a poor idea to me. Always screen shot when you see mods abusing power or being volatile. Allows you to dramatically reduce the flight speed by releasing special flaps. You change entire aircraft designs and barely mention it in patch notes, if at all? You can shoot a burst with your offensive machine guns to estimate your attack angle. Acting in a ground attack role, the Stuka most often used special containers containing 92 fragmentation SC 2 bombs, which were ineffective against armored targets. They totally do some great community things. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. #10. If he doesn't fall for your turn fight, you are most likely going to go down... this plane is not a fighter plane. Say hello to the updated Stuka in all its glory! We ask for performance changes and you say provide sources, we gladly do that but then you ignore them? A host of historical sources, replays and manuals have been provided from players detailing aircraft historian's work and pilot accounts, but the flight model tester refuses to accept them and says that because the manual recommends pilots to drop their bombs at 700m - which isn't a measure of a planes true performance. Do these mods even work for Gaijin, or are they just volunteers? The Ju 87 D-3, a ground attack variant that still retained dive brakes, had improved armor. They have been pretty open about their development and so on. The two things this community most complain about, and for good reason, is the BR system still sucks, and that the progression for aircraft parts sucks all the fun out of unlocking and flying a new plane. Distribution of fuel across tanks has been corrected. The War Thunder Team. We recreated this model to the same exacting standards that we require of new vehicles being added to the game. With 2 MG 17 installed at the wing roots, the gunner can destroy soft ground targets (artillery position, AA vehicle or armoured car) or damage overshooting enemy aircraft. Have I missed something? Once all bombs are out, return to your airfield to rearm for another run or target lightly armoured vehicles with your machine guns (SPAA, armoured car, light tank, open-topped SPG, etc.). The Ju 87 was very effective at destroying Soviet counterattacks, disrupting supply-lines, and in one case on July 5, when StG 77 knocked out 15 trains and 500 vehicles. This attacker has been in the game since the start of the Open Beta Test prior to Update 1.29. The Ju 87 D-3 is a rank II German dive bomber You'll shred bombers, outclimb and outrun anything you don't want to dogfight with, and can bomb enemy positions into oblivion from whatever altitude you want. Dog-fighting in RB with the Ju 87 is a very difficult task if the enemy knows your advantages and disadvantages and uses them to his advantage. UPDATE 2: And here is somewhere they are willing to have a discussion about the dive breaks: http://forum.warthunder.com/index.php?/topic/166222-stuka-d-5-dive-brakes/. FANDOM. When you play combined arms maps, the ground tank players can never hear your dive siren. Maybe Gaijin actually watched my video and decided to fix it. The Ju 87D-4 was a rare modified version of D-1 and D-3 Stukas designed for use as torpedo bombers onboard the Graf Zeppelin aircraft carrier. Airspeed: +50 km/h (30 mph) to max speed. This dive bomber has been in the game since the start of the Open Beta Test prior to Update 1.27. The D5 did have airbreaks both in reality and in the game. In this mode, you won't need your air brakes since you can't break your wings and it's easy to pull up from a high-speed dive. So how is this supposed to work Gaijin? The Ju 87 D-3 can be outfitted with the following ordnance: With a traverse angle of ±60° and an elevation angle of -15°/+70°, the rear gunner can effectively cover the Ju 87 D-3 from opponents attacking from behind. ... have someone the template of the ju 87 d5 for me, because i want to edit it, but can't by my game files at the moment. All these issues have been posted continuously on the forums, in the right sections, with the right documents, but the only thing that ever comes from these, if anything, is that some prick mod has a fit and locks the thread. This is a prime example, as are the inaccurate flight models of many high-tier non-Russian planes, as is their continued refusal to give Allied bombers they historical bombload while having no problem loading the Yer-2 with a load that it historically was only loaded out with for very short range missions. Ju 87 G-2 | War Thunder Wiki | Fandom Games Movies TV Video They now require two independent sources for information ... Why does everybody say 'airbreaks' instead of 'air brakes'? Use this link to get 3% off your entire purchase and a custom Phly emblem for your vehicles. In the coming update, War Thunder 1.67, we will be presenting the new model of the iconic German dive bomber – the Ju 87 Stuka. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Only the Ju-87 B-2 has it, you can even see it on the landing gear, it's the only one with the small blades that make the noise. Unlike the TBF-1c or the B6N bombers, your gunner can't reach pursuing aircraft flying well under your plane's level. In total 1559 Ju 87 D3s where built. The Ju 87 D was used extensively on the Eastern Front and in North Africa. Instead, stay low and slow in a combat situation with enemy aircraft (because of the Ju 87's control stiffening at high speeds) and try to trick the enemy into a turn fight. Tag /u/ClockworkRaider in the comment section of the post. All rights reserved. For maximum performance of the plane, one can destroy the gear by touching them to a body of water (not rough, but flat and calm). Also, they have been very good about updating flight models and such. Releasing the CDK & adding planes that everyone wants. 1 Description 2 Weapons 2.1 Offensive Armament 2.2 Defensive Armament 2.3 Payloads The single-engine two-seater Junkers Ju-87 Stuka dive bomber was plagued with low speed and maneuverability and was extremely vulnerable without fighter support, but due to its high accuracy and a number of unusual design choices, it became one of the most famous of the Luftwaffe’s aircraft. From May 1941 to March 1942 Ju 87 Ds were delivered to front-line units. Your goal is to evolve at an altitude between 1,500 and 2,000 m above the battlefield. The offensive and defensive armaments are a bit underwhelming, but can still heavily damage enemy aircraft in close proximity. Dark. This was the final operational version of the Stuka, and was deployed on the Eastern Front. Despite the D series having small but significant improvements it's still capable of diving to 300m, as is the B2. Its armament consists of two MG 17s mounted in the wings, very good for killing soft ground targets like armoured cars and AA, and has a good bomb load for destroying hard targets like tanks, pillboxes, ships and bases. The Ju 87 G-2is a rank II German attacker with a battle rating of 3.0 (AB/SB) and 2.7 (RB). Performance upgrades will also help greatly in the Ju 87 line. The Ju-87 gunner doesn't really have the best range of movement for his gun. Despite its slow speed and mediocre aerodynamics (the landing gear was fixed), the Stuka was one of the most effective Luftwaffe aircraft early in the war due to its pin-point accuracy in a dive. Today we are comparing... perhaps the two most famous ground-attack aircraft of WW2. The ▄Ju 87 D-3 is a rank II Italian dive bomber with a battle rating of 2.3 (AB) and 2.7 (RB/SB). In Arcade Battles, you should concentrate on destroying ground targets: use your bombs for tanks and pillboxes first and use your offensive machine guns for soft targets like armoured cars, artillery, howitzers and AA. The Ju 87 B-2is a rank I German dive bomber with a battle rating of 1.7 (AB/RB) and 1.3 (SB). The Ju 87 was very effective at destroying Soviet counterattacks, disrupting supply-lines, and in one case on July 5, when StG 77 knocked out 15 trains and 500 vehicles. The fast-firing MG 81 machine guns are quickly depleted and they overheat after a few seconds of continuous fire so use them sparsely (burst-firing). The tail of the Junkers is massive and will provide cover for enemy aircraft when they're directly behind you, change your heading by a few degrees to prevent that. Ju-87G2 is a German ground attacker armed with dual 37mm BK37 cannons, making it a potent tank killer. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The fuel capacity was increased as well and had the ability to carry drop tanks, too. An update to one of my older videos. This page was last edited on 7 November 2019, at 16:45. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. There must be a few..... New comments cannot be posted and votes cannot be cast. Those bombs also reload very quickly, in about 40 seconds. Anybody who says otherwise is a communist. I'd also like to point out that the N1K2's current flight model is based on tests that never actually occurred, and that not a single move has been made on the "Player Council" which was announced about a month ago and should have taken under a week to implement. Ta-152 turning equal or worse than FW.190's, while it has roughly the same wingload as an F8F-1 Bearcat. Fly close to the ground to avoid this situation. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Edit: And now they deleted a topic, a topic filled with sources, not even just closed the topic so people could see and judge for themselves - they removed it. Are there any Russian planes with FM or BR issues? Very fun! As this post details here: http://forum.warthunder.com/index.php?/topic/166211-the-junkers-ju-87-d-5-dive-brake-bug/#entry3113896. With the G variant, the aging airframe of the Ju 87 found new life as an anti-tank aircraft. By deleting the thread they can now claim the mod did not in fact say those things. Wait, the MG131's still haven't been fixed?! Next, slowly near the water at an angle of attack of 10 degrees or more. As much as they talk about historical accuracy, Gaijin seems to only implement this policy selectively. Once you hear a snap, or see the gear come off, pull up immediately to avoid breaking the engine. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. Trajectories vary depending on the weight of the bomb: place the target closer to the cursor for the 250 kg bomb and for the 1000 kg one, closer to the cockpit. Stuff like the switch to a BR system from a tier system was in large part DUE to community demand. The only Ju.87 armed with 20mm. Zoom in on the target and when it is twice as big as the mouse cursor, place the target between the cursor and the cockpit, and release the bomb. Regarded highly by famed German ace Hans-Ulrich Rudel, the Ju 87 G is one of the deadliest ground att… http://forum.warthunder.com/index.php?/topic/165534-1412950-junkers-ju-87-d-5-bugs-errors/, Ya, I see you have first hand sources and shit, but those are iffy at best. The flight model is identical to the G-1 with similar values to the Ju 87 D series. However,the sad thing is, you can only hear dive siren by yourself ! They are however somewhat limited after bombing, with only a pair of 7.92mm wing guns for engaging soft targets. Once you drop your bomb(s) point your nose up to pull up. If the post hasn't had a moderator comment within 48 hours, please PM the mod team or tag a member with a comment. They deleted the first forum post. cannons. War Thunder. Two propellers, two planes, two legends. All rights reserved. Drag coefficient: -10-20% (numbers not exact), More powerful engine than the previous Ju 87 models, Extremely helpful in ground forces battles, Precision bombing accuracy, has air brakes, Good ammunition amount for the 7.92 mm machine guns, Can perform both level and dive bombing equally, Lower profile cockpit and no more large radiator below the engine, Very high rate of fire for defensive armament, Truly helpless against higher BR fighters, No bomb-sight, but with enough flight hours, precision bombing can be easily mastered, Defensive armament is inadequate against well armoured and well-coordinated foes. It has a 37mm cannon that will usually one-shot any bomber it's matched with, it has two 20mm Schrage Musik cannon that can be used to great effect if you know how (with 200 rounds of ammo, too). Games Movies TV Video. If he falls for your turn fight, you should end up on his 6 o'clock in 3-5 turns on most enemies, depending on the turn rate of the enemy plane. Skins and camouflages for the Ju 87 D-3 from live.warthunder.com. This was the version we researched, this was the version in the game for several years. It's also recommended that you maintain a high speed after dive-bombing so you can escape unscathed and keep a ditance between your plane and pursuing enemy aircraft. It is fairly durable for its battle rating, being able to take a decent amount of 7.7 mm and 12.7 mm fire before being fully disabled, but this doesn't mean you should fly in a straight line. Looks like you're using new Reddit on an old browser. Description. I'm pretty sure I know more than the people who literally wrote the book on this thing do. Yes there are a lot of problems with developer player interaction, but to say that Gaijin totally ignores player input is total bullshit. Now even additional sources being provided aren't passing the moderators approval. The pilot received some armor in the canopy, 8mm armored sheets were placed on the fuselage, and some examples even had armored sliding panels in the canopy.

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